A Path of Light.

▶️ Watch on 3Speak


After clearing the bridge, I reached the torii gate, thinned out floating enemies with magical arrows along the way. I used stealth to eliminate a Marionette before cleansing the gate and claiming a reward. My journey continued through a stunning corridor of multiple gates, where I defeated Students of Misery and Pain before facing a final, powerful demon.

After clearing the bridge of the initial demonic threats, I jumped on the edge from where I used a Tengu to get closer to the torii gate.

Then I noticed there were some Wanderers floating above the torii gate. I didn't want to fight them in a close-quarters brawl after getting there, so I took them all down with my magical arrows from a distance.

Even before getting to that specific group of spirits, I noticed there was a Marionette guarding the torii gate from a central position. I stayed low behind a vent, timed my approach to ensure I wouldn't be spotted by the demon.

After getting there on that roof, I went to the demon quietly and I took it down in stealth. With the primary guardian removed, the area around the gate became noticeably quieter, allowing me to approach the structure safely.

Then I cleansed the gate with a powerful burst of energy and after cleansing it, I found this bracelet as a reward on the altar. I equipped the item.

Then I noticed there was another torii gate not so far from my current position. I went there and I found that gate was being guarded by more demons, so I shot down a Marionette, leaving two more demons for next shots.

There was a Student of Misery and a Student of Pain who noticed me and ran towards me. I kept my cool and I took them down one by one. Their aggressive tactics were no match for my precise timing and the power of my upgraded elements.

Then I cleansed that gate as well, and it looked like that single gate led me to a path full of similar-looking gates. The way they were lined up in a row made a cool scene. I walked through the corridor of light, appreciating the traditional architecture.

I was amazed seeing the architecture of that gate, but then I noticed there was this scary demon waiting at the very end. I had to take it down, being extra careful with my movements, as there was another Marionette floating not so far away. I managed to separate them, finishing the larger demon with a core-grab.


Thanks for reading. If you like my post, please follow, comment and upvote me.
All the in-game screenshots are taken by me. And I used some PNG from internet to use on the thumbnail.


▶️ 3Speak



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14 comments
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That final demon encounter was handled really well. Separating the enemies and finishing it with a clean move gave the ending a strong, cinematic vibe

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The fight against the Student of Misery and Pain was intense. Staying calm under pressure and taking them down one by one showed solid control and timing.

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Those names already sounded like trouble from the start, hahaha.

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The way you handled the Marionette with stealth was perfect. Removing the main guard first made the whole area feel much easier to manage. Well planned playing from you.

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True, removing the key threat early simplified the whole area.

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Using the Tengu to zip up to that rooftop was a smooth move and then your stealth takedown on the Marionette was perfectly timed.

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Yeah, that worked nicely, and I'm glad it did.

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That corridor of multiple torii gates is one of the most beautiful sights I've seen in your shots so far. That demon at the end has a mid-blowing appearance. Now I can't unsee it, after seeing his face.

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