RE: Community Contest: Create a NEW Splinterlands Ability!
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IGN: ehmaywuntee
Ability Name: Pocket Knife
Ability Effect: Ranged cards gain 1 melee damage upon reaching the front position; melee buffs do not increase this damage.
Why Fun/Useful: Ranged cards have historically been some of the very last cards to consider playing and a big part of this is once they reach the front, the majority of them become a no attack meat shield. They are also typically placed in the very rear of the lineup because of this no attack situation. In some form of reality though, they should be able to smack you with their bow, poke you with an arrow, or pull out a small knife and still attempt a tiny amount of damage. Keeping it at 1 and limiting it to only receiving the melee once in the 1st position makes it not become a full on dual attack card and also means shield cards take 0 damage to help balance things.
I like this one!