Snare Modern Ranked + Opening Gladiador // Esp- Eng // Splinterlands Social Media
Si deseas leer el lenguaje en español esta aqui abajo 👇.
SPANISH VERSION (CLICK HERE!👈)
Hola a todos para este Splinterlands Social Media Challenge hablare sobre la habilidad Snare en el Ranked Modern cuantas cartas tienen esta habilidad.

La habilidad Snare : 100% de atacar y aplicar Snared a unidades con la habilidad Flying. Las unidades con Snared pierden el bonus de Flying.
Quitar la habilidad Flying es muy util ya que asi las unidades enemigas con esta habilidad no puedan esquivar el ataque fisico.
Tambien es bastante util contra la regla de combate Earthquake: Lo cual daña a todas las unidades excepto a cartas que tienen Flying, y con tus cartas con Snare al atacarlas perderán la habilidad Flying lo cual podra ser dañado por el Earthquake en las siguientes rondas.
Modern Ranked
Archon con Snare
- Eternal Tofu es un Archon Rebellion
Tofu es uno de los mas fuertes Archon dentro del juego, es demasiado útil contra el ataque melee y en todo combate dependiendo de que venga en las reglas de combate.
Este aumenta +2 de vida a nuestras unidades y les otorga las habilidades Snare y Thorns. Ademas de poder poner a 3 unidades las habilidades Corrosive Ward y Divine Shield o poder otorgar a 1 unidad la habilidad Triage y Scavenger.

Rebellion
Ambos son del elemento EARTH.
- Blackmoor Trickster carta común obtiene Snare en LVL 5, una carta que puede atacar si esta en la 1 posición por el Close range bastante util.
- Blackmoor Nymph carta rara obtiene Snare en LVL 3, ademas tiene Immunity lo cual lo hace inmune contra los debuffs y no es afectada por el Poison.


Rebellion Reward
Hay dos cartas una es del Elemento EARTH y el otro de NEUTRAL.
Halaran Huntress carta común obtiene Snare en LVL 5, una carta con un ATK y Speed de 4 y puede atacar desde cualquier posición, una carta bastante fuerte en combates de poca mana.
Chaos Adjutant carta rara obtiene Snare en LVL 3, esta carta es bastante util ya que tiene Poison el Lvl 8 y con el Scattershot podra atacar a cualquier unidad enemiga y podra poner Poison en varias unidades enemigas.


Conclave Arcana
- Taye Loreswift carta legendaria neutral, obtiene Snare en LVL 3, una carta que ayuda bastante a unidades con ataque melee aumentando su ATK en +1(Inspire), con un coste de 3 es bastante escogida en batallas de poca mana.

Foundations
- Wilhelmdale Deputy carta común obtiene Snare en LVL 2, una carta bastante util en el elemento EARTH de Foundations. Es la unica carta en Foundations que tiene la habilidad Snare. Hay dos unidades en Foundations que tiene Flying: Little Sister y Celestial Guardian ambas son cartas Legendarias.

Por lo visto la habilidad Snare en el Ranked Modern solo lo tienen 2 elementos: EARTH y NEUTRAL, la mayoria esta en el EARTH.
Seria interesante que salgan mas cartas con esta habilidad y sea para otros elementos ya que las cartas con habilidad Flying son varias y pueden que salgan mas.
Abriendo 10 packs Gladiadores
Abri 10 packs Gladiadores pero no vino ninguna legendaria ni ninguna GOLD 😞. Me vino varias comunes y raras cartas, y una carta epica.
Una nueva carta es añadida para mi colección Gladiador es Trapp Falloway.
Al abrir estos 10 packs pude subir de LVL a dos cartas y algunas cartas solo le faltan poco para que suban de LVL.
Katrelba Gobson sube a LVL 4 y sube su daño +1, considero a Katrelba una de las cartas mas fuertes en los Gladiadores, hace bastante daño con su Double Strike.

Krash Wanderford sube a LVL 4 y obtiene la habilidad Thorns perfecto para regresar el daño fisico. Esta carta funciona cuando le das ATK con cartas con Weapons Training.

Si aún no has jugado el juego, puedes utilizar mi recomendación: Referal link
Todas las imágenes fueron tomadas del propio juego: Cards Splinterlands
Nos vemos en otro post.
English
Hello everyone, for this Splinterlands Social Media Challenge I will talk about the Snare ability in Ranked Modern, how many cards have this ability.

- Snare: 100% chance to attack and apply Snared to units with the Flying ability. Units with Snared lose their Flying bonus.
Removing the Flying ability is very useful as enemy units with this ability cannot dodge the physical attack.
It is also quite useful against the Earthquake combat rule: Which damages all units except cards that have Flying, and with your cards with Snare when attacking them they will lose the Flying ability which could be damaged by the Earthquake in the following rounds.
Modern Ranked
Archon with Snare
- Eternal Tofu is an Archon Rebellion
Tofu is one of the strongest Archons in the game, he is extremely useful against melee attacks and in all combat depending on what is stated in the combat rules.
This increases the health of your units by +2 and grants them the abilities Snare and Thorns. It also allows you to give 3 units the abilities Corrosive Ward and Divine Shield or grant one unit the abilities Triage and Scavenger.

Rebellion
Both are of the EARTH element.
The Blackmoor common card Trickster gets Snare at level 5, a card that can attack if it's in 1st position due to the very useful Close Range.
Blackmoor Nymph rare card gets Snare at LVL 3, also has Immunity which makes it immune to debuffs and is not affected by Poison.


Rebellion Reward
Hay dos cartas una es del Elemento EARTH y el otro de NEUTRAL.
Halaran Huntress common card gets Snare at LVL 5, a card with an ATK and Speed of 4 and can attack from any position, a pretty strong card in low mana battles.
Chaos Adjutant rare card gets Snare at LVL 3, this card is quite useful since it has Poison at Lvl 8 and with Scattershot it can attack any enemy unit and can put Poison on several enemy units.


Conclave Arcana
- Taye Loreswift, a neutral legendary card, obtains Snare at LVL 3, a card that greatly helps units with melee attacks by increasing their ATK by +1 (Inspire), with a cost of 3 it is quite chosen in low mana battles.

Foundations
- The common card Wilhelmdale Deputy gains Snare at LVL 2, a very useful card in the EARTH element of Foundations. It's the only card in Foundations that has the Snare ability. There are two units in Foundations that have Flying: Little Sister and Celestial Guardian, both of which are Legendary cards.

Apparently, Snare is only available in two elements in Ranked Modern: EARTH and NEUTRAL. The majority are in EARTH.
It would be interesting to see more cards with this ability released, and for other elements, since there are several cards with Flying, and more may be released.
Opening 10 Gladiator packs
I opened 10 Gladiator packs, but none came with Legendary or GOLD cards 😞.
I got several Common and Rare cards, and one Epic card.
A new card is added to my Gladiator collection is Trapp Falloway.
By opening these 10 packs I was able to level up to two cards and some cards are just a little bit away from going up a level.
Katrelba Gobson goes up to LVL 4 and increases her damage +1, I consider Katrelba one of the strongest cards in the Gladiators, she does quite a bit of damage with her Double Strike.

Krash Wanderford levels up to Level 4 and gains the ability Thorns, perfect for returning physical damage. This card works when you give him ATK with cards with Weapons Training.

If you haven't played the game yet, you can use my recommendation: Referal link
All images were taken from the game itself: Cards Splinterlands
See you in another post.
Hey, Usujind! Congratulations on opening those Gladius packs and upgrading Katrelba to level 4. She's definitely an exceptional card for brawls, but also for wild or modern with the ruleset that lets you summon a gladiator to the battlefield. Best regards.
!BBH
Thanks for sharing! - @rehan12
