Splinterlands Art Contest Week 364-Pelacor Conjurer
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Hello fellow hivers, I hope you have a happy day. Today I want to share with you a new anime-style illustration for the @splinterlands art contest. This time, I wanted to reinterpret Pelacor Conjurer.
The story tells of how the Pelacors followed a prophet named Edalus. They followed him to some fiery mountains surrounding Mount Praetorium. For a long time, they lived in hiding and were taught to worship the gods Solaki and Lunaki (gods of the sun and moon), who are created from the bones of Edalus's deceased parents. It is said that these gods were taken to heaven to be worshipped forever; they would admire them and be eternally under their great power.
Every year, during the darkest night, Edalus performed rituals that granted his people angelic wings, a permanent change passed down through generations of Pelacors. After his death, an internal dispute over leadership arose, dividing the people into two factions: followers of the god Solaki and those of the goddess Lunaki. This began the War of the Sons and Daughters, a rivalry that persists to this day.
When the magical veil fell over Praetoria and the Chaos Legions invaded, the Skinkers decided to abandon their isolation. Fearing that their gods would be attacked if the Splinterlands fell, they undertook the Great Descent into the Lowlands to join the fight against the threat.
Jent and his son Horner wait in hiding, hungry and vigilant. Their goal is to capture one of the Skinkers, whose feathers are worth a fortune. Jent explains that the Skinkers cannot resist looking into a marble baptismal font, as if it were a mirror. When one appears, Jent fires his crossbow, but the projectile disintegrates upon impact, revealing that the Corskin is protected against both magic and physical weapons. The attempt fails, and the Corskin flies away. Horner, resigned, asks to go home for lunch, promising they'll try again.
This is my reinterpretation of the Corskin Conjurer, a card from the Splinterlands universe, but which I decided to bring to life in my anime style.
The original character has a simpler aesthetic, metallic wings, and no background. In my version, Corskin isn't just a conjurer; he's a guardian who protects from above, using magical energy as he traverses the skies of a world shattered by chaos. The anime style allowed me to create more intense and detailed expressions and give him more appropriate proportions.
The character has light blonde hair, slightly tousled by the wind, and bright golden eyes that reflect power and tranquility. Her attire is a white tunic with gold trim, adorned with floating magical symbols. Her wings are large, translucent, with shades ranging from white to soft blue, and are spread out in mid-flight, giving a sense of movement and freedom. Her hands are surrounded by rings of golden energy, as she is casting a spell.
The background is key in this reinterpretation. Instead of a neutral or flat environment, as in the original card, I made her stand in the sky, with golden clouds, floating ruins, and ancient columns that represent a forgotten temple high above. Sunlight pierces the clouds, creating warm reflections that contrast with the cool tones of the wings and the sky. This background not only highlights the character, but also plays a central role in the design, as without it, it would appear empty.
Compared to the original Pelacor, she is no longer just a defense card, but a character with a history, purpose, and presence. The anime style allowed me to play with light, movement, and expression to make it more than just a game character.
Step by step






